From the creators of Osmos comes Karmaka, a competitive card game that plays out over multiple lives.

Karmaka 2nd Edition Now Available

Karmaka Box

Players begin the game as lowly Dung Beetles. In life after life (hand after hand) they work their way up the Karmic Ladder, racing to see who will achieve Transcendence first!

Score points to ascend while sowing the seeds of your next life, and – if necessary – sabotage your rivals. But remember, what goes around comes around, and your actions have consequences in this life… and the next.

Karmaka
Karmaka

Karmaka BFIG AwardsKarmaka PAX and SWSW Awards

We launched Karmaka with a successful Kickstarter campaign (Over 1100% funded! Woooo!) in early 2016! The game happily won several awards along the way, and we delivered a first run to our backers that Autumn. The first edition sold out soon afterwards.
Good news though – a 2nd edition from Chronicle Books released in May of 2020!

If you’re interested in further news on the game, please sign up for our newsletter. We won’t mail you often, nor will we share your address. Thanks for your interest!

  • email_icon
  • twitter_icon
  • osmos
  • wp_icon
  • fb_icon
  • instagram_icon
  • bgg_icon
  • Print and Play

    Karmaka has a free print-and-play, including translations and aids in multiple languages. Check it out!

    Karmaka

    The Team:


    Eddy

    Eddy Boxerman was lead designer and developer on Osmos. He is doing physics programming on Scale. He also worked at Ubisoft Montreal on the Splinter Cell franchise.


    Dave

    Dave Burke was a conspirator on Osmos. He is a consultant on Mental Canvas. He was also an Unreal Engine developer at Epic Games and worked on the Gears of War and Unreal Tournament franchises.


    Marco

    Marco Bucci is a freelance illustrator with a wide range of experience, including work on the Monkey Island, Frozen and Star Wars franchises, and such clients as Walt Disney, LEGO, LucasArts, and Mattel.